Cedric
GołoWąs
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- 31.8.2010
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Wczoraj wieczorem wyszedł teaser trailer do Cyberpunka 2077, nowej produkcji studia CD Projekt RED
Cyberpunk 2077 jest oparty na popularnym papierowym systemie role playing o tytule.... Cyberpunk. Nad projektem czuwa twórca oryginału - Mike Pondsmith.
Nie miałem czasu przetłumaczyć, ale tutaj dam jeszcze ukrytą w 2:14 (czas na trailerze) wiadomość od REDów
Nie miałem czasu przetłumaczyć, ale tutaj dam jeszcze ukrytą w 2:14 (czas na trailerze) wiadomość od REDów
Do you like our latest creation? We certainly hope so Yo may remember that we sometimes send you guys secret messages like this. It's a great way for us to speak right to you instead of burying ourselves in corporate mumbo-jumbo so let's begin!
First of all - have you noticed all the details in our teaser (yes, it's a teaser. We'll make a proper trailer in the future)? If you know the Cyberpunk setting there are some things you can spot, like implants - look for the weapon hands and the real skin - corporate emblems that should look familiar and more. Happy hunting!
You're probably curious about the release date. It's currently scheduled a way off in 2015 but in truth the delivery date is more like "when it's done". We will release Cyberpunk to you when we're convinced it is nothing but pure, refined, unadulterated awesome. We want it to be the most kick ass futuristic RPG ever - OK, maybe this sounds pretty bully, but it is our actual goal! You judge if we deliver it!
Oh - and you may wonder why we announced our game so early before the release. The reason is that we're still building our dev team so if you are a talented dude or dudette willing to work in a really different company (gamers rule & boring corporate stuff drools!) on a super ambitious project, send us your application right now! careers@cdprojektred.com[1]
So you want to know what kind of game Cyberpunk 2077 will be? The short description is that it will be a story-heavy, nonlinear, open world RPG based on the well known Cyberpunk pen&paper system and setting. Building open world games is something we are mastering right now and we believe that properly joining nonlinear gameplay with an excellent story telling will bring a totally new quality. Mmm... We'll tell some more about it soon!